Today, Center for Game Science Director Zoran Popović spoke at the Games For Health Europe conference. Attendees enjoyed a presentation about crowdsourced science through our premier game Foldit and our new title that debuted in April, synthetic biology rising star Nanocrafter. As a bonus, attendees were treated to a early version of our new Nanocrafter video (debuting soon to a website near you).
Foldit Reaches 1000 Puzzles, Debuts New Ebola Puzzle
Read up on Foldit’s continuing commitment to Ebola in this excellent summary post by scientist Vikram Mulligan discussing the current status of research, as well as a spotlight on previous puzzles tackled by the hard-working Foldit community.
Nanocrafter: 2014 Serious Games Showcase & Challenge Finalist!
What great news to kick off the week with! We have been alerted that Nanocrafter has been selected as a finalist in the 2014 Serious Games Showcase & Challenge (SGS&C). Qualifying as a finalist allows Nanocrafter to be placed at pavilion booth #2663 at the upcoming December Interservice/Industry Training Simulation and Education Conference (I/ITSEC) in Orlando, Florida.
At the conference, Nanocrafter is now eligible to win the distinction as “2014 Best Serious Game” in the Business category as judged by the SGS&C evaluators, the “2014 Students’ Choice Award” which is determined by middle and high school students, the “2014 Best Game Special Emphasis Topic Social Media Crowdsourcing for Peer Learning Award” which is determined by a special panel, and the coveted “2014 People’s Choice Award” which is determined by conference attendees (so if you happen to be going, be sure to vote for Nanocrafter).
Foldit in October’s WIRED Magazine
Who is in October’s issue of WIRED magazine? Foldit is! In “How turning science into a game rouses more public interest“, reporter Joao Medeiros chats extensively with Center for Game Science (and co-creator of Foldit) Seth Cooper.
Fall Update from CGS
For the Center for Game Science, autumn is a time of kicking off a great new season of website updates, announcements (including the triumphant return of the Washington State Algebra Challenge later this year), and enjoying the return of life to the University of Washington Campus. Welcome students and staff, returning and new!
We’ve made two significant overhauls so far you might enjoy, with a third underway to the website. This isn’t the last of our changes, but were noteworthy enough to mention while we’re working on the rest. (We also appreciate your patience and humor as we move things around a bit in the near future!) First, we have illuminated some of our related projects on our Projects page. If you want to know about arranging a field trip, or how we are related to the Algebra Challenges, this should be your first stop.
Next, to assist your reference needs, we’ve expanded our research section and gotten it up to date. Look for these research papers to also make an appearance on the various game pages as we continue to sort and classify them, and our media section to be more robust as we capture all the great places the Center and our projects have been mentioned.
Looking for the Center for Game Science in person? You’re in luck, as we will be attending a couple of events this fall. Mark your calendars for the following events.
- Pacific Science Center Life Sciences Research Center on November 7-9, 2014. Foldit scientists will be on hand to provide hands-on science and face-to-face time!
- Computing Open House, 1pm – 5pm on Saturday, December 6th, 2014. This fun event for middle/high school students and families will let you chat one on one with a couple of our developers and get some hands on time at our display!