François Boucher-Genesse

fbgSwah – François Boucher-Genesse is interested in video games with a positive impact. Coming from an engineering background, he worked as an engineer and as a game designer at Ubisoft (tools), Eugen System (Act of War), and Bungie (Halo 3/Reach). He finished a Master in Education, and now works as a design consultant for educational video game groups (principally at the Center for Game science).