In Follow the Crowd: NanoCrafter and the rise of group intelligence, reporter Laura Parker takes a look at the success of Foldit, and finds out what it can mean for Nanocrafter. Concluding collective intelligence is the key to future solutions, the article also hints at some great potential upcoming features for Nanocrafter. Check it out!
Fast Company Chats Foldit and Nanocrafter
In this latest article from Fast Company, Foldit’s approach to helping harness the great imagination of humans vs computers is discussed, and Nanocrafter is called out as part of a movement away from desktop games and towards more web-friendly ones. Read on for more!
Foldit and Nanocrafter Inspiring Next-Gen Biohackers
Yesterday, the SynBioBeta blog posed the intriguing question, “Can Video Games Inspire the Next Generation of Biohackers?” Specifically noting Nanocrafter, author Maxx Chatsko says, “Popovic created another hit, this time specific to the synthetic biology community, when he launched the puzzle game Nanocrafter, which is specifically designed to educate individuals on DNA and encourage creativity.” Read on for more observations about other titles, including our very own Foldit.
Game Science Titles Making News
Nanocrafter and Foldit are making news again, this time as part of an article discussing revolutionary titles in health and scientific research.
“The original Foldit,” Zoran Popović says, “was solving a three-dimensional puzzle — trying to project what the shapes [of the proteins] should be. Nanocrafter is about protein design — people designing proteins that don’t exist in nature.”
Curious about Center Director Zoran Popović’s other comments on Nanocrafter – and what popular building toys Nanocrafter is frequently compared to? Read the full article over at Science Friday.
In case you missed it, Nanocrafter is already making news:
- Listen to Zoran Popović discuss the new game as part of ScienceFriday’s “Can We Game Our Way To Better Health?”
- Read the New York Times’ The Learning Network coverage, “What Have You Learned Playing Videogames?”
- Check out our mention in Polygon’s “How to make educational games more effective”.