Center for Game Science

Center for Game Science
  • Games
  • Research
  • Projects
  • Media
  • People
  • Contact Us

Nanocrafter: 2014 Serious Games Showcase & Challenge Finalist!

Home / Blog

Nanocrafter: 2014 Serious Games Showcase & Challenge Finalist!

Posted on
October 13, 2014
by Nova Barlow

SGS_Finalist_logo_2014.fwWhat great news to kick off the week with! We have been alerted that Nanocrafter has been selected as a finalist in the 2014 Serious Games Showcase & Challenge (SGS&C). Qualifying as a finalist allows Nanocrafter to be placed at pavilion booth #2663 at the upcoming December Interservice/Industry Training Simulation and Education Conference (I/ITSEC) in Orlando, Florida.

At the conference, Nanocrafter is now eligible to win the distinction as “2014 Best Serious Game” in the Business category as judged by the SGS&C evaluators, the “2014 Students’ Choice Award” which is determined by middle and high school students, the “2014 Best Game Special Emphasis Topic Social Media Crowdsourcing for Peer Learning Award” which is determined by a special panel, and the coveted “2014 People’s Choice Award” which is determined by conference attendees (so if you happen to be going, be sure to vote for Nanocrafter).

Congratulations, Nanocrafter!

Blog tags: nanocrafter

Comments are closed.

About Us

The Center for Game Science at the University of Washington focuses on solving hard problems facing humanity today in a game based environment. Our focus is on scientific discovery games, games that discover optimal learning pathways for STEM education, cognitive skill training games, games that promote human creativity, games that explore collective over individual intelligence, and many more.

Archives

© 2016 Center for Game Science, University of Washington.