Foldit Nominated for INDEX Award

FolditCheck it out, Foldit has been nominated for a 2015 INDEX: Award, awarded biennially in Denmark.

The INDEX: Award spotlights entries from vastly different design fields showing how design can be used as a tool to solve the issues of global and local societies. Based on the proposed Millennium Development Goals and post-2015 Development Agenda set by the United Nations, Foldit is included in the Play & Learning: Digitalization challenge.

Good luck, Foldit!



CGS Live: See Us This Spring

cgsIt’s almost spring, which means it’s time to gear up for conferences, community events, and visits to the Center for Game Science!

Coming up in March, conference attendees will have the opportunity to hear various members of the Center for Game Science talk in person. On Tuesday, March 10, SXSW Edu attendees can catch Director Zoran Popović presenting Rapid, Radical Changes in Student Concept Mastery in Austin, Texas. For those attendees of the Online Learning Summit 2015 the next day, Director Popović will also be speaking there. Also during early March, he will be the opening keynote speaker at L@S (Learning at Scale) March 14-15.

If you’re headed to San Francisco in early March, Community Manager Nova Barlow will be out on the speaking circuit with her sure to be lively panel “Straight Talk About Community Manager Tenure” on March 2nd, during GDC 2015′s brand new Community Manager Summit.

If you’re not headed to a conference this spring (or even if you are), feel free to join UW CSE’s Center for Game Science at Meet an Engineer Night on February 26th. Center for Game Science Ph.D student Aaron Bauer will participate in Meet an Engineer Night at the Northeast branch of the Seattle Public Library. The event is part of a month-long program of activities organized by the Seattle Public Library and Pacific Science Center as an extended celebration of National Engineers Week. While the target audience is age 12 and above, everyone is welcome to attend and learn about the exciting field of engineering from 6:30 to 7:30 pm.

We look forward to seeing you at these upcoming talks!



More CGS on the go!

creatureCreature Capture has joined Refraction 2 and Treefrog Treasure as downloadable apps for playing on the go. Creature Capture is a fun and colorful fraction-based card game where the goal of the game is to own more of the board than your opponent! Players engage in both solo and multiplayer gameplay as they collect cards and build strategies. Opponents take turns playing their creature-themed cards to a central board, causing battles between opposing cards along the way. Feel free to tell your friends and associates by sending them the links below – and don’t forget to leave feedback on the store for us. We would love to know what you think!

Apple:
Treefrog Treasure
Refraction 2
Creature Capture

Android:
Treefrog Treasure
Refraction 2
Creature Capture



Get Refraction 2 on your iPad devices

refraction2_screen1Kicking off our week, we are pleased to announce Refraction 2 is now available on iPad devices. One of our favorite fraction games at the Center, the original Refraction won the Grand Prize in the Disney Learning Challenge at SIGGRAPH 2010. Set with a space theme, Refraction 2 challenges players to use their knowledge of fractions to bend, shape, and power lasers to free lost animals trapped in spaceships.

Look for other great CGS titles to hit the app store soon – and don’t worry Android users – we’re working on a version for you too.

Right now, the App store has it under “Animation Research Labs”, but don’t worry – we’re getting that fixed, and it’s definitely a CGS title!