Here at CGS, we’ve been working hard on our new game, Mozak. This game lets everyday people help create 3D reconstructions of actual neurons! Recently, the New York Times published an article about Mozak. Komo News also wrote an article about a local Seattle player and why she plays Mozak. These features in local and national news are huge for us because it means we get the word out there. The more people play Mozak, the more neurons get reconstructed, the more impact we have advancing neuroscience and our understanding of the human brain. It is an exciting time here at CGS and we welcome you to join in the excitement by playing, commenting, sharing, and being a part of our community on Facebook, Twitter, or on the actual Mozak site.
Winter Quarter Update
Today, feel free to take a moment and enjoy this fresh Getting Smart podcast with our director as he talks about where his journey in computer science has taken him both in his education and professionally, and how we can help today’s students be successful using artificial intelligence.
Have you explored our neuroscience game beta, Mozak: Brainbuilder? Our community is doing incredible work by currently exploring mice neurons in the primary visual cortex (V1) and anterior lateral motor cortex (ALM). Join in the fun and learn new things while making contributions to science or simply follow along with the progress being made.
Algebra Challenge update: We have not yet picked out a date for our next challenge, but we know how eager our fans are and hope to announce something soon. To stay up to date and be first in line for those announcements, please join our (extremely low volume) mail list.
We are still hiring for our open positions, see this post for details on how to apply and what’s currently open. Please note we cannot answer any emails about the status of these positions via our general information email address directly.
Today, we wanted to point you at not one, not two, but three, count them, three opportunities to work at the UW Center for Game Science.
Senior Developer. Take on a primary role in software architecture and development in this role. Experience must include at least 3+ years in software engineering (not necessarily games). Use requisition 139678 in your search.
Research Manager. You will coordinate research and development activity, directly supervise UW paid staff, conduct employee performance evaluations, and hire and supervise temporary support staff as needed. You will also create regular status reports for funding organizations and for external messaging; and organize and participate in the grant writing and application process. This is requisition 133638.
Developer. This individual is responsible for the development of serious games for the Center for Game Science research projects related to learning and scientific discovery. Please use req number 138817.
Good luck! Please let people you know about these positions.
Power to the People! Mozak in Neuron
In “Power to the People: Addressing Big Data Challenges in Neuroscience by Creating a New Cadre of Citizen Neuroscientists”, authors Zoran Popovic and Jane Roskams discuss how online games like Foldit, Eterna, and Eyewire—and now a new neuroscience game in public beta, Mozak—are fueling a people-powered research science (PPRS) revolution, creating a global community of “new experts” that over time synergize with computational efforts to accelerate scientific progress, empowering us to use our collective cerebral talents to drive our understanding of our brain. Get started today and join us at www.mozak.science !
We’re hiring a Developer!
Candidates must have a Bachelor’s Degree in Computer Science or related field AND 2+ years’ experience programming with object- oriented design, system architecture and design, user interface design and evaluation. Additional requirements include:
-Demonstrated ability to release quality products on schedule
-Must have excellent communication and documentation skills
-Demonstrated ability to work in an interdisciplinary team and independently
-Fast turnaround times and ability to work in a fast-paced, dynamic environment
-Ability to multitask and work with multiple teams simultaneously